Guide:
Step 1: Install KSP and run it at least once.
-make sure that your game and graphics settings are the way you want them.
Step 2: Locate your KSP install directory.
-This is located wherever you told the install dialogue to put it
-The filetree should look something like this:
../Kerbal Space Program
../GameData
../Internals
../KSP_Data
...And so on and so forth.
-The key folder here is that GameData folder- this is where you will be putting all
your mod files.
-The layout of a KSP mod's folder is generally the same:
../ModName.zip
../ModName
../GameData
../ModName
../Mod files
-Some common mod directory examples are included below, from most common
to least common.
Layout 1:
../ModName.zip
../GameData
../ModName
../Mod files
../Extra files, licences, and readmes
Layout 2:
../ModName.zip
../ModName or something similar
../GameData
../ModName
../Mod files
../Extra files, licences, and readmes
Layout 3:
../ModName.zip
../ModName
../Mod files
../Extra files, licences, and readmes
-Basically, you are looking for a ../GameData folder contained within the archive,
and are merging the contained items into your ../GameData file.
-In the case of Layout 3 above, you would move the ModName file directly into
your ../GameData directory.
Step 3: Start getting the required mods.
-Specific links and install instructions are provided below.
Step 4: connecting to the server
-Launch the game
-Accept any EULAs that pop up for Dark MultiPlayer (DMP)
-You can close out the KSP-AVC dialogue if it doesnt come up with any options to
update mods.
-Once KSP loads to the main menu, go to the DMP window and add a new server.
-You can name it whatever, but make sure that the IP is set to the "Current Server IP"
displayed at the top-left of this website.
-The default port needs to be changed to 8800.
-Make sure to select a username and color that you want before joining.
-Have fun!
MODS:
>>>Unless otherwise specified, Get the primary zip archive from the link and place the contents of its ../GameData folder into your ../GameData folder.
>>>NOTE: DO NOT COPY OVER ANY INCLUDED COPIES OF ModuleManager.DLL BEYOND THE ONE THAT YOU MANUALLY INSTALL BELOW. IF YOU DO, YOU WILL HAVE ISSUES.
>>>MAKE SURE YOU READ THE DESCRIPTION AND INSTRUCTIONS SO THAT YOU KNOW ANY SPECIFIC INSTRUCTIONS FOR EACH MOD.
- ModuleManager
- - Provides the framework for adding mod patches into KSP.
- - Get the zip archive from the above link and place the contained DLL in your ../GameData folder.
- - Most mods come with a copy of this but it helps to fetch the most recent version, as an update to ModuleManager isn't generally considered a reason to update a mod that uses it.
- - NOTE (again): YOU ONLY NEED ONE VERSION OF modulemanager.dll. IF YOU HAVE MORE, YOU WILL HAVE ISSUES.
- Luna Multiplayer (LMP)
- - This is the client mod for multiplayer in KSP
- - Get the primary zip archive from the link above and place the contents of its ../DMPClient/GameData folder into your ../GameData folder.
- External Seat Dummy
- - Adds a part that simulates the weight and drag of a kerbal in an EVA seat
- - Grab the Source.zip from above, it has a ../GameData directory within that contains the mod files. You can ignore the source directory.
- Dmagic's Flexible Docking
- - Adds flexible docking ports that are compatible with the stock ones- useful for building connected vehicles.
- Kerbal Attachment System (KAS)
- - Adds various parts for attaching crafts together in EVA, such as winches, harpoons, and electromagnets.
- - Get the latest release (v0.6.4) from the link above, and install as normal.
- Kerbal Engineer
- - Adds readouts for various bits of information such as Delta-V (dV, ΔV) or Thrust to Weight Ratio (TWR).
- - Get the primary zip archive from the link above, and place the ../KerbalEngineer folder into your ../GameData folder.
- Kerbal Planetary Base Systems (KPBS)
- - Adds various surface structure parts which are useful in constructing more permanent surface bases.
- Kerbal Reusability Expansion
- - Adds various parts to aid in reusing parts or assisting in the landing of larger crafts.
- Kerbal Inventory Systems (KIS)
- - Adds an inventory system for kerbals, so that you can do various things like EVA construction.
- - Get the latest release (v1.14) from the link above, and install as normal.
- Near Future Spacecraft
- - Adds various crewed pods to the game.
- - You can ignore the Extras folder, it is unnecessary.
- RLA Stockalike Recontinued
- - Adds many parts that compliment the current stock parts quite nicely.
- - Get the primary zip archive from the link above, and place the ../RLA_Stockalike folder into your ../GameData folder.
- Pico Port
- - Adds a series of very small docking ports for use with small probes.
- Stockalike Station Parts Expansion Redux
- - Adds several new parts for building more diverse space stations.
- Tantares
- - Adds historically-inspired Soyuz and Shenzhou orbiter parts, as well as Almaz, Salyut, and Mir station parts.
- Tweakscale
- - Provides the ability to scale parts in KSP.
- - After installing, go here and download, then place the downloaded DefaultScales.cfg file into your ../GameData/Tweakscale directory, overwriting as necessary.
- Persistent Rotation
- - Changes the mechanics so that rotation of a craft is persistent through timewarp, among other things.